A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

M

m(int) - Method in class edu.princeton.repeatedgames.rgsolve.games.Game
The number of actions to player player, where 0 is player one and anything else is player 2
m - Variable in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.SpecialClassLoader
 
m1 - Variable in class edu.princeton.repeatedgames.rgsolve.components.GameComponents_new
 
m1 - Variable in class edu.princeton.repeatedgames.rgsolve.components.StageGamePayoffGraph
 
m1 - Variable in class edu.princeton.repeatedgames.rgsolve.games.Game
number of player 1 actions
m1() - Method in class edu.princeton.repeatedgames.rgsolve.games.Game
accessor for m1
m1 - Variable in class edu.princeton.repeatedgames.rgsolve.RGSolve
local reference to number of player 1 actions
m1 - Variable in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameCodeData
number of actions to player 2
m2 - Variable in class edu.princeton.repeatedgames.rgsolve.components.GameComponents_new
 
m2 - Variable in class edu.princeton.repeatedgames.rgsolve.components.StageGamePayoffGraph
 
m2 - Variable in class edu.princeton.repeatedgames.rgsolve.games.Game
number of player 2 actions
m2() - Method in class edu.princeton.repeatedgames.rgsolve.games.Game
accessor for m2
m2 - Variable in class edu.princeton.repeatedgames.rgsolve.RGSolve
local reference to number of player 2 actions
m2 - Variable in class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.GameCodeData
number of actions to player 2
main(String[]) - Static method in class edu.princeton.repeatedgames.rgsolve.components.AboutRGSolve
 
main(String[]) - Static method in class edu.princeton.repeatedgames.rgsolve.components.RGGui
 
main - Variable in class edu.princeton.repeatedgames.rgsolve.components.RowNumberTable2
 
main(String[]) - Static method in class edu.princeton.repeatedgames.rgsolve.example.RGSolveExample
 
main(String[]) - Static method in class edu.princeton.repeatedgames.rgsolve.games.staticmethods.StaticGameMethods
 
main(String[]) - Static method in class edu.princeton.repeatedgames.rgsolve.RGSolveMain
 
mainVertSplit - Variable in class edu.princeton.repeatedgames.rgsolve.components.RGGui
 
MARGIN - Static variable in class edu.princeton.repeatedgames.rgsolve.components.OutputFrame
 
marker - Variable in class edu.princeton.plot.SimplePlot.PlotSeries
 
MARKERBOX - Static variable in class edu.princeton.plot.SimplePlot
 
MATHEMATICA - Variable in class edu.princeton.repeatedgames.rgsolve.components.RGGui
 
MATHEMATICA - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph.SolutionWrapperPanel
 
MATLAB - Variable in class edu.princeton.repeatedgames.rgsolve.components.RGGui
 
MATLAB - Variable in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph.SolutionWrapperPanel
 
MatrixTextUtilities - Class in edu.princeton.repeatedgames.rgsolve.utilities
A utility class for translating arrays and BitSets to String, and the reverse.
MatrixTextUtilities() - Constructor for class edu.princeton.repeatedgames.rgsolve.utilities.MatrixTextUtilities
 
max(double[]) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.UtilityFunctions
 
max1 - Variable in class edu.princeton.repeatedgames.rgsolve.games.specialgames.ArmsRace
maximum expenditure of player 1
max2 - Variable in class edu.princeton.repeatedgames.rgsolve.games.specialgames.ArmsRace
maximum expenditure of player 2
MAX_CONVERGENTS - Static variable in class edu.princeton.repeatedgames.rgsolve.utilities.Fraction
default Maximum number of convergents in series to calculate
maxAbs(double[]) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.RobustConvexHull
 
maxAct1 - Variable in class edu.princeton.repeatedgames.rgsolve.components.GameComponents_new
 
maxAct2 - Variable in class edu.princeton.repeatedgames.rgsolve.components.GameComponents_new
 
maxActsVisible - Static variable in class edu.princeton.repeatedgames.rgsolve.components.GameComponents_new
 
maxCol - Variable in class edu.princeton.repeatedgames.rgsolve.components.GameScrollPane
 
maxGenPts - Variable in class edu.princeton.repeatedgames.rgsolve.AlgoParameters
Typically, the solver generates many candidate extreme points over the course of an iteration, and then takes the convex hull at the end to delete extraneous points.
maxGenPts - Variable in class edu.princeton.repeatedgames.rgsolve.components.SettingsPanel
 
maxHash - Static variable in class edu.princeton.plot.Plot2D
 
maxIndex(double[]) - Static method in class edu.princeton.repeatedgames.rgsolve.utilities.UtilityFunctions
 
maxIters - Variable in class edu.princeton.repeatedgames.rgsolve.AlgoParameters
The maximum number of iterations the solver should do before prompting the user about whether to terminate the algorithm or to use more iterations.
maxIters - Variable in class edu.princeton.repeatedgames.rgsolve.components.SettingsPanel
 
maxOutput1 - Variable in class edu.princeton.repeatedgames.rgsolve.games.specialgames.CournotGame
Maximum output for player 1
maxOutput2 - Variable in class edu.princeton.repeatedgames.rgsolve.games.specialgames.CournotGame
Maximum output for player 2
maxPrice - Variable in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandImperfectSubs
Highest price action
maxPrice - Variable in class edu.princeton.repeatedgames.rgsolve.games.specialgames.BertrandPerfectSubs
Highest price action
maxRow - Variable in class edu.princeton.repeatedgames.rgsolve.components.GameScrollPane
 
maxX - Variable in class edu.princeton.plot.Plot2D
 
maxX_fin - Variable in class edu.princeton.plot.Plot2D
 
maxXVal - Variable in class edu.princeton.repeatedgames.rgsolve.RGSolve.RecursiveActionLoop
the largest x-coordinate in the polygon W
maxY - Variable in class edu.princeton.plot.Plot2D
 
maxY_fin - Variable in class edu.princeton.plot.Plot2D
 
maxYVal - Variable in class edu.princeton.repeatedgames.rgsolve.RGSolve.RecursiveActionLoop
the largest y-coordinate in the polygon W
MemoryByteCode - Class in edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler
 
MemoryByteCode(String) - Constructor for class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.MemoryByteCode
 
MemorySource - Class in edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler
 
MemorySource(String, String) - Constructor for class edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler.MemorySource
 
MESSAGE - Static variable in class edu.princeton.repeatedgames.rgsolve.components.AboutRGSolve
 
MIN_CUTOFF - Static variable in class edu.princeton.repeatedgames.rgsolve.AlgoParameters
minimum number of tasks for a separate thread (100000)
MIN_GAP - Static variable in class edu.princeton.plot.Plot2D
 
MIN_MULTI_ACTIONS - Static variable in class edu.princeton.repeatedgames.rgsolve.AlgoParameters
miniumum number of action profiles to allow multi-threading (4000000)
minAct1 - Variable in class edu.princeton.repeatedgames.rgsolve.components.GameComponents_new
 
minAct2 - Variable in class edu.princeton.repeatedgames.rgsolve.components.GameComponents_new
 
minActsVisible - Static variable in class edu.princeton.repeatedgames.rgsolve.components.GameComponents_new
 
minCol - Variable in class edu.princeton.repeatedgames.rgsolve.components.GameScrollPane
 
minDouble - Static variable in class edu.princeton.repeatedgames.rgsolve.utilities.UtilityFunctions
2^-52
minRange - Static variable in class edu.princeton.plot.Plot2D
 
minRow - Variable in class edu.princeton.repeatedgames.rgsolve.components.GameScrollPane
 
minus(Point) - Method in class edu.princeton.plot.Point
 
minX - Variable in class edu.princeton.plot.Plot2D
 
minX_fin - Variable in class edu.princeton.plot.Plot2D
 
minXVal - Variable in class edu.princeton.repeatedgames.rgsolve.RGSolve.RecursiveActionLoop
the smallest x-coordinate in the polygon W
minY - Variable in class edu.princeton.plot.Plot2D
 
minY_fin - Variable in class edu.princeton.plot.Plot2D
 
minYVal - Variable in class edu.princeton.repeatedgames.rgsolve.RGSolve.RecursiveActionLoop
the smallest y-coordinate in the polygon W
monotoneChain(ArrayList<T>, Class<T>) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.RobustConvexHull
Computes the convex hull non-robustly (but quickly)
monotoneChain(T[], Class<T>) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.RobustConvexHull
Computes the convex hull non-robustly (but quickly)
monotoneChainRobust(ArrayList<T>, Class<T>) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.RobustConvexHull
Computes the convex hull robustly
monotoneChainRobust(ArrayList<T>, Class<T>, boolean, double, double) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.RobustConvexHull
Computes the convex hull.
monotoneChainRobust(T[], Class<T>) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.RobustConvexHull
Computes the convex hull robustly
monotoneChainRobust(T[], Class<T>, boolean, double, double) - Static method in class edu.princeton.repeatedgames.rgsolve.polygon.RobustConvexHull
Computes the convex hull
mouseClicked(MouseEvent) - Method in class edu.princeton.plot.Plot2D
 
mouseClicked(MouseEvent) - Method in class edu.princeton.repeatedgames.rgsolve.components.RGSolveSplashScreen
 
mouseClicked(MouseEvent) - Method in class edu.princeton.repeatedgames.rgsolve.components.SolutionGraph
 
mouseDragged(MouseEvent) - Method in class edu.princeton.plot.Plot2D
 
mouseEntered(MouseEvent) - Method in class edu.princeton.plot.Plot2D
 
mouseEntered(MouseEvent) - Method in class edu.princeton.repeatedgames.rgsolve.components.RGSolveSplashScreen
 
mouseExited(MouseEvent) - Method in class edu.princeton.plot.Plot2D
 
mouseExited(MouseEvent) - Method in class edu.princeton.repeatedgames.rgsolve.components.RGSolveSplashScreen
 
mouseMoved(MouseEvent) - Method in class edu.princeton.plot.Plot2D
 
mousePressed(MouseEvent) - Method in class edu.princeton.plot.Plot2D
 
mousePressed(MouseEvent) - Method in class edu.princeton.repeatedgames.rgsolve.components.RGSolveSplashScreen
 
mouseReleased(MouseEvent) - Method in class edu.princeton.plot.Plot2D
 
mouseReleased(MouseEvent) - Method in class edu.princeton.repeatedgames.rgsolve.components.RGSolveSplashScreen
 
mu1 - Variable in class edu.princeton.repeatedgames.rgsolve.games.specialgames.RandomNormalGame
Mean for player 1
mu2 - Variable in class edu.princeton.repeatedgames.rgsolve.games.specialgames.RandomNormalGame
Mean for player 2
multiply(Fraction) - Method in class edu.princeton.repeatedgames.rgsolve.utilities.Fraction
 

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