rgsolve Repeated Games Solver Package

Packages
edu.princeton.plot Contains classes for 2D plotting of polygons, scatters, line plots, etc.
edu.princeton.plot.helpercomponents  
edu.princeton.repeatedgames Repeated Games super-package
edu.princeton.repeatedgames.rgsolve Contains the core classes of the rgsolve package, including the solver class RGSolve, the solver settings AlgoParameters, and data structures like RGSolution for storing game solutions and algorithm information.
edu.princeton.repeatedgames.rgsolve.components WARNING: These classes are undocumented - Contains classes defining the components used in the rgsolve GUI.
edu.princeton.repeatedgames.rgsolve.example Contains an example using the rgsolve package via source code.
edu.princeton.repeatedgames.rgsolve.games Contains the Game class which defines a repeated game, and classes for constructing, manipulating and analyzing games.
edu.princeton.repeatedgames.rgsolve.games.specialgames Contains special predefined subclasses of Game for some games of interest, including Oligopoly models and examples from the Abreu-Sannikov 2013 paper.
edu.princeton.repeatedgames.rgsolve.games.staticmethods  
edu.princeton.repeatedgames.rgsolve.polygon Contains classes and methods used for storing and manipulating the polygons that define payoff sets - Includes a convex hull routine, and the class GameExtremePoint, which defines an equilibrium extreme point of V* and how it is generated.
edu.princeton.repeatedgames.rgsolve.utilities A grab-bag of utility classes used by rgsolve, including some I/O classes.
edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler A subpackage used in dynamically defining, compiling and loading games from user-written source code from within the rgsolve GUI.